Shield Safety of Moves
Attack on shield format:
"Move: Least Frames Negative on Shield [All Possible Frame Advantage on Shield]"
N-Air: +0 Frames [-2/-2 | -1/-2 | 0/-1]
D-Tilt: -5 Frames [-9 | -7 | -5]
F-Air: -5 Frames [-6 | -6 | -5]
B-Air: -6 Frames [-10/-10 | -9/-9 |
-6/-7]
F-Tilt : -7 Frames [-12 | -11 | -7
]
U-Air: -7 Frames [-10/-10 | -9/-10|
-7/-9]
D-Air: -8 Frames [-10/-9 | -9/-9 |
-8/-8]
Neutral B ~ Aura Sphere: -10 Frames [-25 to -22| -24 to
-17 | -22 to -10]
Neutral B ~ Aura Sphere (full charge): -10 Frames [-22 | -17 | -10]
Side B ~ Force Palm : -10 Frames [-24/-30 | -19/-27 |
-10/-23]
Jab 1: -14 Frames [-16 | -15 | -14]
U-Tilt: -16 Frames [-22/-21 | -20/-20 |
-18/-16]
Jab 2: -17 Frames [-18 | -18 | -17]
Up B ~ Extreme Speed (Up-B): -18 Frames [-23/-31 | -22/-31 |
-18/-29]
Dash Attack: -19 Frames [-28/-27 | -26/-24 |
-21/-19
]
F-Smash: -19 Frames [-27/-25 | -24/-26 |
-19/-21]
Jab 3: -20 Frames [-23 | -22 | -20]
D-Smash: -20 Frames [-28 | -25 | -20]
Down B ~ Double Team (attack): -21 Frames [-31 | -27 | -21]
U-Smash: -29 Frames [-37/-38 | -34/-36 |
-29/?]